At uCrowds, our mission is to provide cutting-edge pedestrian simulation solutions for building safety and evacuation planning.
Blog
The Dutch educational program, School tv (NPO Zapp), produced a nice episode aimed at high-school students, exploring the reasons behind and dynamics of crowd reactions during imminent danger.
Verification and validation are important concepts in the field of pedestrian dynamics, which studies the movement and behavior of pedestrians in crowded environments.
We are excited to announce that we have received the Epic MegaGrant from Epic Games, which will be used to support the development of a high-performance crowd simulation plugin for Unreal Engine.
We are excited to announce some new features from our crowd simulation plugin for Unreal Engine 5, currently in development.
Our team is working on a plugin that integrates our state-of-the-art crowd simulation engine into the Unreal Engine.