Blog

Introducing TerraCrowds for Unreal Engine image

Introducing TerraCrowds for Unreal Engine

We’re excited to announce TerraCrowds, our high-performance and high-quality crowd simulation plugin for Unreal Engine 5.5. Designed for speed, realism, and scalability, TerraCrowds enables real-time simulation and visualization of massive agent populations in complex environments.

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Simulating millions talk at NATO workshop image

Simulating millions talk at NATO workshop

Upcoming talk at NATO MSG-238 Workshop. We will give a talk at the MSG-238 19th Workshop on Commercial Technologies and Games for Use in NATO and Nations, entitled: Simulating millions: scalable pattern-of-life engines for dual-use applications.

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SAIL Amsterdam image

SAIL Amsterdam

After 10 years, SAIL Amsterdam is finally back! Over the next five days, the City of Amsterdam will welcome more than 2 million visitors, hundreds of ships, and a tightly coordinated program of 200+ events, making it Europe’s largest free public event.

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Test simulations on Feestje op de ring image

Test simulations on Feestje op de ring

At uCrowds, we’re proud to contribute to the IGV Fieldlab SAIL by providing real-time crowd simulation insights during the “Feestje op de Ring” – a highlight event celebrating 750 years of Amsterdam.

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