We present our cutting-edge technology: High-performance simulation, animation, and visualization in a browser.
Blog
![Partnership Bohemia Interactive Simulation image](https://ucrowds.com/images/blog/2024-04-12.jpg)
LONDON, UK — Bohemia Interactive Simulations (BISim™) and uCrowds have enabled massive crowd simulation in VBS4 through an integration with TerraCrowds®, which provides predictable crowd simulations with best-in-class performance.
![Crowd simulation integrated into 3D geospatial environments image](https://ucrowds.com/images/blog/2023-11-22.jpg)
Our technology stack enables browser-based crowd simulation solutions in your 2D or 3D geospatial environment.
![Running 30 000 animated characters at 60fps in 4K with Unity WebGL image](https://ucrowds.com/images/blog/2023-11-15.jpg)
Embracing the Unity3D pipeline and our WebAssembly-based software development, we managed to bring SimCrowds' simulation and visualization technology to the browser.